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'My latest sketch work'
Welcome and enjoy! Do you think I have a tank and space ship fetish? hehe ;) probably :) Though most of the work I did on Freedom Force didn't let me have complete 'scifi/militaristic' style freedom :( hehe (except for the Freedom Force: Robot Factory I made ... which I think the proper name for it is 'Destruction Production'.

The first finished picture on the page is something I was working on after working at Irrational Games in Canberra, Australia. Working on a computer game, making textures and 3d models, generally makes you 'slack' when attempting to do anything in your own time at home (well at least for me :P)This is my first attempt at using 'copic' design markers and although I hate inking I think I've managed to make it look acceptable. The Ink work is messy but it does look ok. I wish I had my patient when inking though :(

This is a shot of the Robot Factory in the Freedom Force game (using the game engine) produced by Irrational Games (Canberra Office). All textures in this level were produced by *me*. I tend to think it has a hint of art style from System Shock 2 ;)

This is just a 3dsmax render of a section from the Robot Factory level in Freedom Force

This is a War Hammer 30k Landraider Tank, still working on the texture though (needs waaaay more detail!)

Robot Factory in Freedom Force (beginning section of level)

The command centre of the Robot Factory (or by its other name 'Destruction Production')

This is an old sketch I made when working on a contract with Titanium Studios in Perth, Australia

Medical bay of Robot Factory, I really liked the toy like design of the medical beds :)

A nice close shot

This is the first use of multi-texturing in 3dsmax for me ;) It was an enjoyable experience learning how to texture a low face object ;) I think 3d artists should consentrate on making lower face 'in game' objects more often since I've noticed a lot of people are slack on texturing when they make high poly count objects. :P

The power generator room

This is just one of the MANY buildings I modelled and textured. This is the main building in the 'University' level (was called Columbia University previously.. not sure about now)

This is a texture used on the robot crates in Freedom Force (this is obviously darker than the currently used texture)

A quick shot of some of the decal work I created for Freedom Force

 
   
 

All pictures are copyright by Chris Butterworth